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Packages that use Vector | |
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edu.uprm.ece.terrainrenderer |
Uses of Vector in edu.uprm.ece.terrainrenderer |
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Subclasses of Vector in edu.uprm.ece.terrainrenderer | |
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class |
Angle
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class |
Vertex
|
Fields in edu.uprm.ece.terrainrenderer declared as Vector | |
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(package private) Vector |
Light.direction
|
private Vector |
Angle.forward
|
(package private) Vector |
Light.right
|
private Vector |
Angle.right
|
private Vector |
Surface.surfaceNormal
|
(package private) Vector |
Light.up
|
private Vector |
Angle.up
|
Methods in edu.uprm.ece.terrainrenderer that return Vector | |
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static Vector |
Vector.add(Vector a,
Vector b)
|
static Vector |
Vector.crossProduct(Vector a,
Vector b)
|
Vector |
Light.getDirection()
|
Vector |
Angle.getForward()
|
Vector |
Light.getRight()
|
Vector |
Angle.getRight()
|
Vector |
Surface.getSurfaceNormal()
|
Vector |
Light.getUp()
|
Vector |
Angle.getUp()
|
static Vector |
Vector.inverse(Vector v)
|
static Vector |
Vector.multiplyAndAdd(Vector a,
float scale,
Vector b)
|
static Vector |
Vector.multiplyAndAdd(Vector a,
Vector scale,
Vector b)
|
Vector |
Vector.normalized()
|
static Vector |
Vector.perpendicular(Vector a,
Vector b)
|
static Vector |
Vector.scale(Vector v,
float scale)
|
Vector |
Vector.scaled(float scale)
|
static Vector |
Vector.subtract(Vector a,
Vector b)
|
Methods in edu.uprm.ece.terrainrenderer with parameters of type Vector | |
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void |
Vector.add(Vector v)
|
static Vector |
Vector.add(Vector a,
Vector b)
|
static Vector |
Vector.crossProduct(Vector a,
Vector b)
|
static float |
Vector.dotProduct(Vector a,
Vector b)
|
static Vector |
Vector.inverse(Vector v)
|
void |
Vector.multiplyAndAdd(Vector a,
float scale)
|
static Vector |
Vector.multiplyAndAdd(Vector a,
float scale,
Vector b)
|
void |
Vector.multiplyAndAdd(Vector a,
Vector scale)
|
static Vector |
Vector.multiplyAndAdd(Vector a,
Vector scale,
Vector b)
|
static Vector |
Vector.perpendicular(Vector a,
Vector b)
|
static Vector |
Vector.scale(Vector v,
float scale)
|
void |
Light.setDirection(Vector direction)
|
void |
Angle.setForward(Vector forwardVector)
|
void |
Light.setRight(Vector right)
|
void |
Angle.setRight(Vector rightVector)
|
void |
Surface.setSurfaceNormal(Vector surfaceNormal)
|
void |
Light.setUp(Vector up)
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void |
Angle.setUp(Vector upVector)
|
void |
Vector.substract(Vector v)
|
static Vector |
Vector.subtract(Vector a,
Vector b)
|
Constructors in edu.uprm.ece.terrainrenderer with parameters of type Vector | |
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Surface(java.awt.Color color,
Vector surfaceNormal)
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